The Core Game is all about making "Symbol Matches" to Win the Game!
There are 5 match types in the Core Game:
(32 Magical, 16 Mega, 1 Merry, 7 Mayhem, 5 Majesty)
Make a match by matching symbols on the top-left of the cards.
4 Games in 1:
Core, Collector, Cuteness, Classic
Sparkling Rainbow Foil Box
100 Oversized Rainbow Foil Cards
Augmented Reality AR Ready Cards
30+ Minute Games
Family-Friendly
Fabulous Foil Design For Ages 6+
4 Games In 1 - High Replay Value
Hyper-Realistic Fantasy Artwork
Fun & Easy Strategic Symbol Matching
Augmented Reality AR Ready Cards *
Randomized Fairy Tale Quotes *
Core, Cuteness and Classic Games: 2-5 Players
Collector AR Game: Dueling 2 Players
30+ Minute Games
Magical Unicorns Fairy Tale eShort Stories **
* Requires Mobile App
** Requires Online Purchase
Hello Magical Unicorns Fans!
Buy Magical Unicorns, A Fairy Tale Foil Card Game today and be part of the 1st Set print run.
Magical Wishes,
Family Fun Games
Watch the easy to learn, how to play videos.
A family-friendly, strategic symbol matching game.
2 to 5 Players. 30+ Minutes. Ages 6+
The out-of-the-box first game to reveal all the fabulous foil cards featuring Fairy Tale quote challenges.
2 to 5 Players. 30+ Minutes. Ages 6+
1-on-1 Augmented Reality Fairy Tale quote dueling and deckbuilding game. Requires the Magical Unicorns Game App.
2 Players. 30+ Minutes. Ages 6+
A card flipping, memory matching game for young players not ready for Core and Collector.
2 to 5 Players. 30+ Minutes. Ages 6+
There are 5 match types in the Core Game:
(32 Magical, 16 Mega, 1 Merry, 7 Mayhem, 5 Majesty)
Make a match by matching symbols on the top-left of the cards.
(1) Mega Match - Magical Unicorn, Princess and Mega Wow
(2a) Magical Match - Magical Unicorn and Princess
(2b) Magical Match - Magical Unicorn and Matching Mega Wow
(2c) Magical Match - Princess and Matching Mega Wow
(3) Merry Match - Princess Cuteness and Cutesy Pet Piggycorn
(4) Mayhem Match - Funster and Wannabe Princess
(5) Majesty Match - Empress and Cutesy Pet
Each match type has a different effect.
See Core Game Rules for details.